![]() I knew nothing about making a gmod server a few weeks ago, I know only a little more now. bsp name), the map will be automatically marked for download by clients, just like resource.AddWorkshop does. If your server is running a map that is also in the servers collection (by. After it completes workshop, it then tries to download every addon I'm running directly from the server. The server will download the collection at startup and mount all the downloaded addons. My local addon folder is still empty at the end of it. The status bar at the bottom skips over "Mounting addon #00000" very quickly like it usually does if it's already installed, and makes no attempt to actually download these addons. To try and replicate the issue I deleted and unsubbed all the addons on my local machine and tried joining the server. I set sv_allowdownload to 0 so they shouldn't be able to download anything from the server, but they still can. Turns out, they were downloading the new models from the server (not fastDL) and not getting the addons that they are supposed to. This is a HUGE Addon for any DarkRP server because it includes the most important feature an inventory and a bank to store your items. I added some new content yesterday and forced downloads of the necessary addons, but clients connecting to the server complained of long download times. ![]() lua file to force downloads of all the necessary addons for my server using resource.addworkshop("ID"). For the longest time I've been using an autorun.
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